Parts of a Whole
Before you play:
This is a short Metroidvania style game about a little green head that wants more in life. Roll and bite your way to greener pastures.
This game was made as part of the 96-hr Macro Jam #1. Of course there is more I would have liked to do, and polish I wanted to add but I hope you enjoy. If you do like what you see, check out some of my other games at https://zerohandles.itch.io/
Controls:
Movement - WASD or directional arrow keys
Attack - Left click
Jump - Spacebar
Charge - Left Shift
Credits:
Programmer/Design - Gordon Johnson
Art and Audio:
Provided by Kenny - www.kenny.nl
Status | Released |
Platforms | HTML5 |
Author | Zerohandles |
Genre | Platformer |
Made with | Unity |
Tags | Boss battle, Metroidvania, My First Game Jam |
Development log
- Post jam bug fixesSep 05, 2024
Comments
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wish I had mire freedom in moving.
like it basically railroaed me from one guy in the only possible direct way to the next guy.
and after the last one i couldnt go places without being teleported to the games end.
dont even know if the arms had any real use besides the main point
Thanks for playing! Yea I had originally planned to have another area to explore with another boss fight once you get arms, but as it was only a 96 hour jam I ran out of time and had to just end it after the arms boss.
i can't eat the red guy, every time I defeat him and try to get close I lose health and respawn
Thanks for the heads up! I just looked at the code and I see an oversight that would allow that to happen if he died in a small window while attacking at the same time. In the spirit of the jam, I'll leave it as is until the judging is over. Thanks again!